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Theatrhythm Final Fantasy: Curtain Call


Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.
Game Icon
Title IDs
System Files Required? No
Shared Font Required? Yes

Theatrhythm Final Fantasy: Curtain Call is a rhythm video game. A sequel to the 2012 video game Theatrhythm Final Fantasy and the latest title in the rhythm series, it features similar gameplay to its predecessor. It was released for the Nintendo 3DS on April 24, 2014 in Japan, on September 16, 2014 in North America, on September 18, 2014 in Australia, and in Europe on September 19, 2014.


Theatrhythm Final Fantasy: Curtain Call works well in Citra. Graphically, the game does have some minor issues, like some missing particle effects. The audio is good, but there may be some crackling/scratchiness during high pitched parts of songs. Depending on your setup, you may also experience more input lag than on a 3DS, and/or the audio ever so slightly lagging behind the visuals, which may make the game feel ‘off’ or harder. This game performs well on semi-decent hardware.


ID Date Tested By Hardware Citra Version Rating
10/17/2017 AuraOfTheDawn Intel Xeon E31240
NVIDIA GeForce GTX 750
Windows 7 7601
07/04/2017 DrewThatGamer Intel Core i5 6400
NVIDIA GeForce GTX 1050
Windows 10

Known Issues

Title Created Last Updated
Theaterythm Final Fantasy Curtain Call Circle Pad dropped/delayed Inputs October 18, 2017 February 5, 2018


No savefiles have been uploaded for this game.