See a mistake? Want to contribute? Edit this game article on Github
Shin Megami Tensei: Devil Summoner: Soul Hackers
Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.
|System Files Required?||N/A|
|Shared Font Required?||N/A|
Shin Megami Tensei: Devil Summoner: Soul Hackers has minimal issues in Citra. Other than rare stutters during battle, no graphical glitches exists. There is little-to-no frame drop, with battles running at 60fps, and dungeon crawling running at stable 20fps (low, but this was the frame rate on the actual hardware). There are little-to-no audio glitches, and video playback (for cutscenes) is flawless.
|ID||Build Date||Tested By||Hardware||Citra Version||Rating|
|babbc9ab-bdd8-444a-a354-1efb7f83c4d4||03/21/2020||devaskye on 03/21/2020||AMD A4-9125 RADEON R3, 4 COMPUTE CORES 2C+2G
AMD Radeon(TM) R3 Graphics
|35a30d05-5ebc-486a-a896-840aed8ae7fa||04/6/2018||tonymack21 on 04/09/2018||Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
GeForce GTX 1060 6GB/PCIe/SSE2
No issues have been reported for this game.
No savefiles have been uploaded for this game.