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Fire Emblem: Fates - Special Edition
Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.
|System Files Required?||No|
|Shared Font Required?||No|
The overarching story follows the protagonist, a customizable Avatar created by the player, as they are unwillingly drawn into a war between the Kingdoms of Hoshido (their birthplace) and Nohr (their adopted home), and must choose which side to support.
Fire Emblem Fates Special Edition works fine in Citra. The battles are slow, but you can always speed them up, which makes you feel like you were actually playing at a good speed. It have some graphic and audio issues, mostly audio ones – reclassing and bonding causes an audio related freeze that can be bypassed by saving the game and reloading it after each reclass/bond.
And it uses Geometry Shaders in some parts.
Citra canary builds with the DLC loading fix pull request also emulates the DLC on this title well.
Player experience: After chapter 6, there is a ton of freezing. You can’t do anything at that point. Make sure to save like every 5 minutes (or even less) and when it does freeze, just restart and play from last save. It’s annoying, but not that big of an issue. I managed to finish the game start to end.
|ID||Date||Tested By||Hardware||Citra Version||Rating|
|02/22/2018||Ares|| Intel(R) Core(TM) i5-3320M CPU @ 2.60GHz
Intel(R) HD Graphics 4000
|06/18/2018||Madi_Lopez||Intel(R) Core(TM) i7-4578U CPU @ 3.00GHz
Intel Iris OpenGL Engine
|01/03/2018||Tadekii||AMD FX-8370E Eight-Core Processor
AMD Radeon R9 200 Series
|02/26/2018||Fuuko||Intel(R) Core(TM) i5-5350U CPU @ 1.80GHz
Intel(R) HD Graphics 6000
|03/25/2018||cem||AMD Ryzen 3 1300X Quad-Core Processor
GeForce GT 1030/PCIe/SSE2
|Fire Emblem: Fates, pipe_number 3 REPRODUCABLE 0 fps crash - nightly and canary||February 16, 2018||July 1, 2018|
No savefiles have been uploaded for this game.
No screenshots have been uploaded for this game.